![]() /./bsnes/snes/controller/controller. /./bsnes/nall/varint.hpp:32:55: required from ‘nall::uint_t::uint_t(unsigned int) ’ /./bsnes/nall/bit.hpp:13:3: error: body of constexpr function ‘constexpr unsigned int nall::uclip(unsigned int) ’ not a return-statement /./bsnes/snes/cpu/core/registers.hpp:52:69: required from here /./bsnes/nall/bit.hpp: In instantiation of ‘constexpr unsigned int nall::uclip(unsigned int) ’: First, it seems that the 32-bit runtime on 64-bit versions of Windows have 64-bit time functions whereas true 32-bit Windows does not. G -c -o core.o core.cpp -I./././include -I./././bsnes -I/usr/include -I/usr/local/include -I/usr/include/lua5.1 -std=gnu 0x -pthread -g -DNATIVE_THREADS -DUSE_LIBGCRYPT_SHA256 -I/usr/include/lua5.1 -DBSNES_IS_COMPAT -DBSNES_HAS_DEBUGGER -DBSNES_VERSION=\"085\" -DLIBSNES_INCLUDE_FILE=\"ui-libsnes/libsnes.hpp\" -Wreturn-type However as of 2018 bsnes has been revived by its author (byuu). Eventually the original version of bsnes was renamed higan and development of bsnes ceased. ![]() The goal of having near perfect emulation accuracy meant performance took a hit. I added the flags trying to solve my last error. bsnes was developed by its author as a response to less accurate emulators like ZSNES. ![]() My command is LDFLAGS="-L/usr/lib -L/usr/local/lib -L/usr/lib/x86_64-linux-gnu" CFLAGS="-I/usr/include -I/usr/local/include -I/usr/include/lua5.1" make. I followed the tutorial and already solved some errors, but now I get something that looks like a compile error on the lsnes emulator and that doesn't make sense to me. I'm currently trying to get the Mario project from to work on my ubuntu (16.04) system. ![]()
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